package pl.put.augrelshooter.logic.game.weapon;

import pl.put.augrelshooter.R;

public class Pistol extends Weapon {

	@Override
	public String getName() {
		return "Pistol";
	}

	@Override
	public int getDamage() {
		return 5;
	}

	@Override
	protected int getMaxAmmo() {
		return 80;
	}

	@Override
	protected int getAmmoQuantityInPack() {
		return 10;
	}

	@Override
	public int getIconIdentifier() {
		return R.drawable.pistol_icon;
	}

}
